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THE INSTITUTE
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Key 5: Craft Belonging

Craft belonging.

Family playing a video game
two people playing a VR headset video game

Key 5 includes two learning achievements designed to help you build lasting, authentic player engagement:

Achievement 1:

ASSESS

Achievement 2:

ENDURANCE

Measure player response to inclusive representation efforts, using player feedback and engagement metrics.

Establish development practices that support lasting, positive shifts for inclusive representation in game content.

Drs Producoes/E+ via Getty Images

Drs Kong Ding Chek/E+ via Getty Images

 Ready to explore Key 5? You can download the PDF text guide for Key 5,

or explore the topic with our interactive module.

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